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Bone Dragon


Undead Dragon (a.k.a. Bone Dragon)


Alignment: Diabolic or Miscreant only


Attributes: same as in life, except -1D4 to IQ and MA, +1D6 to P.S. and P.B. is reduced to 1D6.


Hitpoints: 10% of the dragon's original M.D.C. plus 2D6x100.


Horror Factor: 16


P.P.E: 2D6x100


Natural Abilities: Nightvision 300 ft. (can see in total darkness), excellent color vision, see the invisible, bio-regenerate 1D4x10 M.D. per minute. Impervious to normal weapons. Only affected by silver, magic and psionics. MDC fire does 1/2 damage. No other weapons will affect them. Take double damage from Holy and Millennium Tree weapons. Undead dragons can no longer teleport or shapeshift, but can turn to mist once per hour for 5 minutes.


Cannot be affected by death and life draining spells such as deathword, curses of any type, life drain, dim mak, or negative chi attacks and similar life-force attacks.


Vulnerability; Must feed on a minimum of 100 P.P.E. per week and MUST kill live prey to feed. Most (80%) will only feed on sentient beings and prefer about 300 P.P.E. per week to be truly satisfied. P.P.E. gained from feeding cannot be used for spellcasting. Spell PPE base will be consumed when no other feeding source is available at 100 PPE per week. When it is all gone the undead monstrosity turns to dust.


Combat: Six (6) physical attacks per melee plus one free breath attack per melee, or two spells and one breath attack. Bonuses are the same as in past life, but are impervious to Horror Factor.


Breath of Death gas: This foul gray mist drains the life out of its victim(s). Range: 100 ft., 30ft wide and 30ft tall cone. +3 to strike Save vs. Magic: 16. If victim fails they take 1D4x10 hitpoints, or MDC., lose 1D6 PE, which regenerates 1 point per day. -2 to all combat bonuses, -10% to skills for that melee. Save: 1D4x10 SDC or 4D6 M.D.C. Goes through armor, power armor and robot vehicles. Has no effect on non-living beings (robots, vampires, skeletons, undead, energy beings) and only 1/2 effect on borgs.


Damage: according to supernatural P.S.


Magic: Same as when alive, plus animate and control dead, create mummy, create zombie, spoil food, sickness, wave of frost, deathword.


Psionics: ISP: 3D6x10+20. All sensitive plus empathic transmission.


Size: Same as when alive.


Weight: 30% of original weight.


Note: Neither basilisks, cockatrice, woolly dragons, nor hatchlings can become undead dragons.


Undead dragons are created using a very rare necromantic ritual. Only the oldest and most powerful (and evil) dragons can become undead dragons. King Yima seems to be gathering a large force of these vile creatures and is said to ride one in battle, although most people say bone dragons are far too proud to be ridden, even by a god.



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